
A graphical mistake has no barring on how fun or enjoyable – or even playable – a game may be. Sadly, there are a few.įrom the start of the game, the text along the bottom of the screen still reads “PRESS ENTER” despite being on a fully touchscreen device. With a point-and-click style game, it would be assumed that when moving over to iOS, there should be no problem. Some games, like Super Mario Run, Lara Croft GO, and Fire Emblem Heroes put a slight twist on the mechanics of gameplay in order to make the game more accessible on a touchscreen. FPS games and sidescrollers still struggle to translate directly over to touchscreen devices solely because reaction times are a key element of play. However, for others, it may be a bit more difficult. For some genres, like puzzles and arcade-style games, the transition can be seamless. However, the game itself has strong highlights, captivating elements, and it all comes together to create a game that is worth experiencing.Īs with most ports of computer or console games, finding the groove of iOS controls and how it differs from a keyboard or controller can be difficult. Initially released on Steam in late 2019, its mobile release sees a seemingly cobbled together port work its way over to iOS in a way that, in simplest terms, technically works.

All along your journey, even as you encounter ghost children and sneaky foxes, you’re presented with the faint hope that you can save Misfortune, but all is not as it seems, and even the narration isn’t being honest.Little Misfortune ($2.99) exists as a game that aims high and lands in somewhat murky waters with little solid grounding around it. But as the Voice says, she will, you just don’t know how. She’s an adorable character, and voiced by developer and artist on the game, Natalia Martinsson. In a way, the player guiding her on her journey becomes her carer. It’s delightfully creepy, and Misfortune is the bright, shining star of the adventure. Something else is walking in her world too, snatching up little children in its jaws. Ghosts populate the streets, the demon realm is constantly encroaching on hers and adults become smiling, ghoulish figures. The entire game is guided by Misfortune’s sweetness and naivety, and seeing the world from her own eyes is more than a bit frightening. She joins the duck for a dance anyway, and is worse off for the experience. Misfortune is the innocence of childhood personified, so when she sees a blunt-smoking, dancing bird and reacts with joy, you immediately want to take her by the hand, say, “Sweetie, no,” and guide her away. The creatures that she meets along the way are bizarre, to say the least, and her reaction to them is the most bizarre of all. It’s gorgeous, and extremely well-suited to the tale being told.Īs Misfortune journeys, she finds out more and more about her world, the haunting visions that she encounters, and the perils of the world. The art is whimsical and gorgeous, resembling a children’s story book. The game is simple - it’s an adventure-based sidescroller where players input simple choices and take part in mini-games to help Misfortune complete her quest and ultimately gain the prize of Eternal Happiness. So, armed with either her trusty pet rock or a unicorn plush toy (her journey is guided, but not shaped, by player choice), Misfortune sets off on her grand adventure to win the prize of Eternal Happiness for her mother. The fantasy world that envelops Misfortune can easily be read as a form of intense escapism from her reality, but its true nature is only revealed at the end, and to say anymore would spoil the twist.

Her father is abusive, and her mother smokes and drinks regularly. Things are not right in Misfortune’s world, and that’s made clear pretty even from the opening minutes. What his motivations truly are is shady throughout the game, but our own experiences and trepidation at Misfortune’s eagerness helps to give the game a sense of unease. If she does, the prize of Eternal Happiness will be hers. But can you trust him? All he wants is for Misfortune to play his game. Voice’ is the mysterious guide of Little Misfortune, a disembodied voice that guides Misfortune out of her house and into the woods. Misfortune will die, but precisely how is a matter of mystery and circumstance until the final moments. Voice’ tells you as you join his peculiar game. It’s no secret, just a fact of Misfortune’s life. You learn this particular fact almost immediately after you begin the game. She’s a sweet little girl - but she’s in a bad, bad world, and by the time her game ends, Misfortune will die.

“Happiness to everything!” This is the mantra of Misfortune Hernandez, the sassy protagonist of Little Misfortune, a spooky game where children go missing and foxes lurk in the woods.
